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Player Guide

How Prompt Duel Works

Prompt Duel is a voice-first narrative competition. You make your move, the opponent responds in character, and pressure escalates. Winning is about clarity, control, and adaptation.

Step 1Create Profile
Step 2Pick an Opponent
Step 3Live Modes
Step 4Track Progress

Training Arena Coming Soon

Primer

Guided setup prompts that establish structure, specificity, and composure. Keep responses concise and intentional.

Simulation

Escalating rounds that test adaptation under pressure. Your choices affect bars and final score.

Training Arena is in development. Jump straight into live modes now — it will be available soon.

Live Modes

Duel

Classic head-to-head mode. Seven rounds of pressure and response, focused on momentum and execution.

Interrogation

Five rounds to outwit Graves. Bluff, bargain, expose the setup, or turn his trap against him. Complete your scene's breakthroughs and keep suspicion below 60 to win. Stay consistent with your own story.

Tribunal

Six rounds to outplay a rival and win the room. Complete your breakthroughs and reach 70 panel favor or reduce the rival's grip to 10. Use the scene's props, not legal jargon. Unlocks after defeating AXIOM.

Progress Profile

Your profile tracks record, form, mode performance, and history so you can see where you actually improve.

Winning Habits

Use the scene: a prop, a secret, or an opponent's weakness gives your move leverage.
Keep it yours: a clever short move counts. No points for long speeches, legal language, or perfect grammar.
Change the situation: bluff, bargain, counter, or expose something. Declaring yourself the winner does not make it happen.
Speak when ready: tap the mic to interrupt playback. Voice depends on browser support; typing is always available.
Voice limits and advanced access vary by plan. Keep plan details in Pricing so gameplay docs stay stable when pricing evolves.

What Decides the Result?

The AI proposes a structured score based on relevance, scene consistency, tactical leverage, and creativity. The server validates it and applies the rules. A brief explanation appears after each move; a broken AI response does not cost a turn.

Duel: reduce opponent HP to zero while staying above zero yourself. Seven rounds without a win, or simultaneous defeat, is a loss. Court opponents use the same meter for a battle of words.

Interrogation and Tribunal: complete the displayed breakthroughs as well as the required meter threshold. Partial progress is not completion. If you miss either requirement by the final round, the rival wins. Tribunal's panel favor is a single aggregate meter, not three independent judges. The AI can still misjudge a move; these safeguards reduce errors and cheating rather than guaranteeing perfect fairness.

If a connection drops, retry the same move safely. Refreshing the battle URL restores saved turns. Provider capacity and abuse controls can still cause temporary pauses, separate from voice-plan allowances.

Ready to run it? Pick an opponent and enter the arena.
Enter the Arena